headset – Earlybirds Invest https://earlybirdsinvest.com Latest Crypto News Sat, 13 Sep 2025 04:03:26 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.11 https://i0.wp.com/earlybirdsinvest.com/wp-content/uploads/2024/12/cropped-New-Project-2024-12-17T235703.455.png?fit=32%2C32&ssl=1 headset – Earlybirds Invest https://earlybirdsinvest.com 32 32 240146708 Samsung Galaxy ‘3D capture’ shows up for an XR headset we don’t have yet https://earlybirdsinvest.com/samsung-galaxy-3d-capture-shows-up-for-an-xr-headset-we-dont-have-yet/ https://earlybirdsinvest.com/samsung-galaxy-3d-capture-shows-up-for-an-xr-headset-we-dont-have-yet/#respond Sat, 13 Sep 2025 04:03:26 +0000 https://earlybirdsinvest.com/samsung-galaxy-3d-capture-shows-up-for-an-xr-headset-we-dont-have-yet/

What you need to know

  • Samsung was spotted rolling out an update for its Camera Assistant app on Galaxy that surprisingly mentions “3D capture” and its “Galaxy XR headset.”
  • The feature says users can “create spatial photos and videos for Galaxy XR headsets,” though it’s not working properly just yet.
  • A report from August claimed Samsung is preparing to debut its Project Moohan headset on September 29.

Samsung’s premium XR headset looks a little more real after a recent update to a Galaxy app adds surprising support.

A post by SamMobile highlights an update for Samsung’s Camera Assistant app on its Galaxy phones, which directly mentions “Galaxy XR headsets.” When activated, the publication discovered a floating banner on the phone’s viewfinder that says “3D capture.” Additionally, at the top, the app informs the user that there needs to be more light before it can take a “3D photo.”

In Camera Assistant’s settings, the 3D capture feature’s description reads, “Add a 3D capture option to the top of the preview so you can create spatial photos and videos for Galaxy XR headsets.”

While this seems exciting, the publication had to go through some hoops before it could even see the feature in this capacity. Reportedly, the update for Camera Assistant, v4.0.0.3, has only rolled out for the recent Galaxy S25 FE; however, it could only be activated after transferring the updated app to a Galaxy S25 Ultra.

The safest (and current) speculation is that Samsung is still finalizing this software in preparation for its XR headset.

Getting ready for Galaxy XR?


A recent Camera Assistant update for the Galaxy S25 FE surprisingly mentions "3D capture" and Samsung's Galaxy XR headset.

(Image credit: SamMobile)

The hype has been building for Samsung’s Galaxy XR headset, which we’ve known as Project Moohan for a while now. A report from the end of August out of South Korea claimed Samsung could announce Project Moohan on September 29. Speculation says the company could follow this up with a market launch in mid-October in South Korea before other markets.

Those same rumors add that Project Moohan could cost somewhere between “2.5 and 4 million won,” which roughly equates to $1,800–$2,800. Comparisons to Apple’s Vision Pro continue to be made, and it seems Samsung’s headset could see under the competition’s $3,500 price tag.

Google had Samsung’s Galaxy XR headset at its I/O event earlier this year, where Android Central had a chance to demo the product. The headset earned top marks for visuals and “natural” navigation across its apps. If Samsung is preparing to launch, we’re only a few weeks away from seeing it.

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Samsung leaks its ‘Galaxy XR’ headset name and your phone’s new 3D camera feature https://earlybirdsinvest.com/samsung-leaks-its-galaxy-xr-headset-name-and-your-phones-new-3d-camera-feature/ https://earlybirdsinvest.com/samsung-leaks-its-galaxy-xr-headset-name-and-your-phones-new-3d-camera-feature/#respond Thu, 11 Sep 2025 14:29:10 +0000 https://earlybirdsinvest.com/samsung-leaks-its-galaxy-xr-headset-name-and-your-phones-new-3d-camera-feature/
Google IO 2025 Project Moohan headset in person's hands

Lanh Nguyen / Android Authority

TL;DR

  • A new update to Samsung’s Camera Assistant Good Lock module adds a new “3D Capture” setting.
  • The description confirms the “Galaxy XR” branding for Samsung’s XR headset.
  • It also confirms that Samsung phones will be able to shoot 3D/spatial images and videos for viewing on the Galaxy XR headset.

Samsung teamed up with Google for its Project Moohan headset on the brand-new Android XR platform. Samsung is said to be gearing up to launch the headset very soon, either by the end of this month or the next, depending on which leak you believe. Samsung has now accidentally disclosed that the Project Moohan headset will be called “Galaxy XR,” and that users will be shoot spatial images and videos on their phones to view it on the headset, just like they can on newer iPhones and the Apple Vision Pro.

Don’t want to miss the best from Android Authority?

Sammobile reports that a new version of the Camera Assistant app (v4.0.0.3) is available on the Galaxy S25 FE but not yet on other Galaxy devices. This new version of the Good Luck module doesn’t open any exclusive functionality on the Galaxy S25 FE. However, when the app is installed on a Galaxy S25 Ultra, users can spot a new “3D capture” feature in the app’s settings.

Samsung Camera Assistant App 3D Capture

As the description states, the new 3D capture setting adds a button to the top of the camera preview, so users can shoot Galaxy XR-compatible spatial photos and videos. This not only confirms that the Project Moohan headset will be called “Galaxy XR” as widely rumored, but users will be able to shoot their own 3D/spatial content on their phones to view it on the headset. Since it refers to “headsets” in the plural, there can be other XR devices within the family branding.

Samsung Camera Assistant 3D Photo

Leaker Ice Universe shot a video using the new feature. As the leaker notes, the video is shot in 4K 30fps, and shows up with a “Shot in 3D” label in the Gallery app.

Samsung Camera Assistant 3D video capture for Galaxy XR

This feature doesn’t come as a surprise, as user-generated content forms an essential consumption bucket for XR headsets. Apple offers the same on the Apple Vision Pro, and it’s the reason why the iPhone 16 switched away from a diagonal rear camera arrangement to a vertical one — you need two side-by-side lenses to capture depth data for spatial/3D content.

It remains to be seen which Samsung phones can shoot spatial content. It’s fair to expect that the company’s latest flagships, like the Galaxy Z Fold 7, Galaxy Z Flip 7, and the Galaxy S25 series will be able to shoot 3D content. Most of Samsung’s phones come with a vertical rear camera arrangement, so the rest depends on whether they have powerful enough hardware to shoot 3D content. We hope to learn more soon.

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Apple is working on a new Vision headset made for the Mac https://earlybirdsinvest.com/apple-is-working-on-a-new-vision-headset-made-for-the-mac/ https://earlybirdsinvest.com/apple-is-working-on-a-new-vision-headset-made-for-the-mac/#respond Mon, 14 Apr 2025 13:43:49 +0000 https://earlybirdsinvest.com/apple-is-working-on-a-new-vision-headset-made-for-the-mac/

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Analysts predict drop in headset sales this year https://earlybirdsinvest.com/analysts-predict-drop-in-headset-sales-this-year/ https://earlybirdsinvest.com/analysts-predict-drop-in-headset-sales-this-year/#respond Tue, 25 Mar 2025 15:19:22 +0000 https://earlybirdsinvest.com/analysts-predict-drop-in-headset-sales-this-year/
(Image by Maria Korolov via Adobe Firefly.)

IDC released their latest headset predictions today, and it’s a bit of a mixed bag. We saw a 10 percent bump in augmented and virtual reality headset shipments last year — but they’re predicting a 12 percent drop for 2025.

Do the IDC numbers mean anything? Yes, they do. IDC — International Data Corp. — is the most reputable company out there for this kind of data, and they base in on actual shipment numbers.

Apparently, some big names are hitting the pause button on new releases. It feels like all the money and buzz in tech right now is going straight to generative AI. I write about AI at my day job, and this is literally all that anyone is talking about.

IDC still thinks we’ll see a rebound in 2026. But to me, it kind of feels like the VR headset hype cycle peaked a while back, and there’s a lot more stuff left to do with AI as it continues to evolve before we can get back to focusing on VR.

Plus, the form factor still isn’t there. For VR and AR to go mainstream, the glasses need to be the size of, say, wrap-around sunglasses. Today’s headsets are too heavy, too clumsy, too hot, and too nausea-inducing for extended use. I have a feeling that VR and AR will get their turn when smart glasses finally replace phones. That means that the screens have to get better, the electronics have to get smaller, and the batteries have to get lighter. We still have a ways to go on all those fronts.

Meanwhile, with the headsets we’ve got today, Meta’s still holding onto a huge chunk of the market. Apple’s $3,500 Vision Pro is still pushing the boundaries, but reports are saying Apple’s slowing down production. It’s a pricey piece of kit, and maybe people aren’t ready to drop that kind of cash on something that still feels a bit…experimental.

Last year, Meta accounted for 75 percent of headset sales, followed by Apple at 5.2 percent, Sony with 4.3 percent, ByteDance with 4.1 percent and XREAL rounding out the top five with 3.3 percent share. Among the top five only Meta and XREAL recorded year-over-year growth, IDC says.

Samsung’s Project Moohan headset. (Image courtesy Samsung.)

There’s also a new player in this space. Samsung’s upcoming Android XR headset, Project Moohan, is getting attention for its Vision Pro-like features — and because it may have an even better display. But that could mean the headset could cost over $1,000, and people probably aren’t ready to spend that much on a headset that they don’t need and is still awkward to use. Samsung itself hasn’t released a lot of details yet, other than a basic overview.

You can check out Marques Brownlee’s review of Samsung’s new headset in the video below:

 

Maria Korolov
Latest posts by Maria Korolov (see all)

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This is Vivo’s mixed reality headset https://earlybirdsinvest.com/this-is-vivos-mixed-reality-headset/ https://earlybirdsinvest.com/this-is-vivos-mixed-reality-headset/#respond Tue, 25 Mar 2025 07:40:15 +0000 https://earlybirdsinvest.com/this-is-vivos-mixed-reality-headset/

Vivo stated at the end of last year that it would debut a mixed reality headset, and at the Boao Forum for Asia, the Chinese manufacturer showcased the design of the Vision. The design looks to be a sleeker version of the Apple Vision Pro, but at this point, there’s no mention of what the headset weighs, and the materials used in its construction.

Vivo says it will debut the prototype in mid-2025, and other than that, it didn’t divulge much in the way of information around the headset. The MR headset is a part of Vivo’s strategy to “strengthen its real-time spatial computing capabilities for future applications in consumer robotics,” and coinciding with the design showcase, Vivo is announcing the establishment of a new robotics laboratory in China.

Vivo Vision design reveal

(Image credit: Vivo)

Vivo will leverage the lab to build the “brain” and “eyes” of robots, utilizing its skillset when it comes to “AI large learning models and imaging.” Vivo clearly is no stranger to doing a great job with imaging, and the X200 Pro is currently the best camera phone to beat. So it will be interesting to see how the brand can translate these proficiencies to robotics.

Switching back to phones, Vivo has announced that it will unveil the X200 Ultra in the month of April. The manufacturer teased the camera modules last week, and earlier leaks gave us a better understanding of what the device will be able to deliver in this area, and having tested the Xiaomi 15 Ultra and Find X8 Pro as well as the X200 Pro, I can’t wait to get my hands on the X200 Ultra and see how Vivo manages to outshine the X100 Ultra from last year.

However, it is likely the X200 Ultra may not debut outside China — much like its predecessor. We should know more about the device in the coming weeks, along with details on the Vivo Vision.

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Anduril takes over military headset project from Microsoft, Palmer Luckey envisions “technomancer” soldiers https://earlybirdsinvest.com/anduril-takes-over-military-headset-project-from-microsoft-palmer-luckey-envisions-technomancer-soldiers/ https://earlybirdsinvest.com/anduril-takes-over-military-headset-project-from-microsoft-palmer-luckey-envisions-technomancer-soldiers/#respond Wed, 12 Feb 2025 13:22:06 +0000 https://earlybirdsinvest.com/anduril-takes-over-military-headset-project-from-microsoft-palmer-luckey-envisions-technomancer-soldiers/

What just happened? Microsoft’s troubled mixed-reality headset project for the US Army has come to an end. The Integrated Visual Augmentation System (IVAS) program is being taken over by Anduril, founded by the same man who founded Oculus VR and designed the Oculus Rift, Palmer Luckey, who has ambitious plans for the initiative: he wants to “turn warfighters into technomancers.”

The defense-tech startup still needs approval from the Department of Defense before the agreement is confirmed. Based on a post on his personal blog, Luckey appears confident that the deal will be approved.

“For me, this announcement is deeply personal,” Luckey wrote. “Since my pre-Oculus days as a teenager who had the opportunity to do a tiny bit of work on the Army’s BRAVEMIND project, I’ve believed there would be a headset on every soldier long before there is a headset on every civilian.”

The IVAS units combine high-resolution night, thermal, and soldier-borne sensors into a heads-up display. They use augmented reality to provide wearers with real-time battlefield information, including being able to identify drones.

“Tactical heads-up-displays that turn warfighters into technomancers and pair us with weaponized robotics were one of the products in the original Anduril pitch deck for a reason,” Luckey wrote. “The past eight years we have spent building Lattice have put Anduril in a position to make this type of thing actually useful in the way military strategists and technologists have long dreamed of, ever since Robert Heinlein’s 1959 novel Starship Troopers.”

The current IVAS is based on the Microsoft HoloLens headset. The company discontinued Hololens 2 production late last year. With it handing over the Army version to Anduril, Microsoft has confirmed to The Verge that it is leaving the hardware development side and shifting its focus to cloud and AI tech, “which will serve as the foundation for IVAS as a situational awareness platform.”

Back in 2018, Microsoft began prototyping the IVAS augmented reality glasses and was awarded a $480 million contract by the Army for 100,000 units. The initial agreement was expanded in March 2021 when Microsoft secured a 10-year contract worth nearly $22 billion to build more than 120,000 headsets.

The project has faced significant challenges from the outset. Initially set for a fiscal year 2021 rollout, the Army’s IVAS goggles were delayed until 2022, though military officials insisted they remained committed to the deal. However, concerns soon mounted.

In April 2022, the Department of Defense warned that the large-scale purchase could be a waste of taxpayer money. Later that year, an Army tester raised alarms about the headsets’ light emission, which could expose soldiers’ positions to enemy forces.

Other issues emerged, including restricted peripheral vision, headaches, eye strain, and nausea – symptoms reported by 80% of testers within three hours of use. The headsets also failed to perform essential functions, further diminishing confidence in the project. In response, Congress rejected the Army’s $400 million request to purchase 6,900 units in 2023, instead allocating just $40 million for Microsoft to develop an improved version.

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